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	<id>https://wiki.thepyre.net/index.php?action=history&amp;feed=atom&amp;title=Bounties</id>
	<title>Bounties - Revision history</title>
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	<updated>2026-04-14T16:04:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.thepyre.net/index.php?title=Bounties&amp;diff=106&amp;oldid=prev</id>
		<title>PinkEv3: Base Text (Unorganized)</title>
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		<updated>2026-03-20T01:19:01Z</updated>

		<summary type="html">&lt;p&gt;Base Text (Unorganized)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;When a player gets a killstreak, they have a chance to get a bounty, a gold value that will increase randomly upon killing enemies. When a player with a bounty dies, the killer receives all gold from the bounty. &lt;br /&gt;
&lt;br /&gt;
When a player has a bounty, they can see it on the side bar. Additionally, other players can see the bounty surrounding the player.&lt;br /&gt;
&lt;br /&gt;
When a player has any bounty, they are unable to return to spawn with /spawn. If the player has the Renown Upgrade Escape Artist, they are able to /spawn until a 20,000+ bounty. &lt;br /&gt;
&lt;br /&gt;
Bountied Player Utility:&lt;br /&gt;
&lt;br /&gt;
* Items:&lt;br /&gt;
&lt;br /&gt;
Bounty Banker - Allows players to remove and claim their own bounty&lt;br /&gt;
&lt;br /&gt;
* Enchants:&lt;br /&gt;
&lt;br /&gt;
Coward - Prevents a bounty bump on cooldown&lt;br /&gt;
&lt;br /&gt;
Dead Ringer - Fakes death, while removing the player’s bounty&lt;br /&gt;
&lt;br /&gt;
Long Live the King - Reduces damage depending on bounty&lt;br /&gt;
&lt;br /&gt;
Uno Reverse - Awards a % of the player’s bounty on death&lt;br /&gt;
&lt;br /&gt;
* Renown Upgrades:&lt;br /&gt;
&lt;br /&gt;
Bounty Bumper - When receiving a bounty bump, adds a 25% chance to also add a bounty bump to a nearby player &lt;br /&gt;
&lt;br /&gt;
Bounty Bonus - The player receives 10% of their bounty upon death&lt;br /&gt;
&lt;br /&gt;
Bounty Hunter Utility: &lt;br /&gt;
&lt;br /&gt;
* Perks:&lt;br /&gt;
&lt;br /&gt;
Field Agent - Allows the compass to track bountied players, and grants additional damage&lt;br /&gt;
&lt;br /&gt;
* Enchants:&lt;br /&gt;
&lt;br /&gt;
Just Business - Deals additional damage to bountied players&lt;br /&gt;
&lt;br /&gt;
Long Die the King - Damage reduction against bountied players&lt;br /&gt;
&lt;br /&gt;
Blind Assassin - Hits blind bountied players while buffing the user&lt;br /&gt;
&lt;br /&gt;
The higher a player’s killstreak, the more likely they are to receive a bounty. Bounties only increase in multiples of 10, and the maximum bounty is 50,000 Gold&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Killstreak&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Bounty %&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|&amp;#039;&amp;#039;&amp;#039;Possible Gold Increase Amount&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
|0-10&lt;br /&gt;
|1%&lt;br /&gt;
|10-100 &lt;br /&gt;
|-&lt;br /&gt;
|10-24&lt;br /&gt;
|2%&lt;br /&gt;
|10-150&lt;br /&gt;
|-&lt;br /&gt;
|25-49&lt;br /&gt;
|4%&lt;br /&gt;
|10-200&lt;br /&gt;
|-&lt;br /&gt;
|50-74&lt;br /&gt;
|5%&lt;br /&gt;
|10-250&lt;br /&gt;
|-&lt;br /&gt;
|75-99&lt;br /&gt;
|8%&lt;br /&gt;
|10-400&lt;br /&gt;
|-&lt;br /&gt;
|100-149&lt;br /&gt;
|10%&lt;br /&gt;
|10-500&lt;br /&gt;
|-&lt;br /&gt;
|150-199&lt;br /&gt;
|12%&lt;br /&gt;
|10-600&lt;br /&gt;
|-&lt;br /&gt;
|200-300&lt;br /&gt;
|14%&lt;br /&gt;
|10-800&lt;br /&gt;
|-&lt;br /&gt;
|300+&lt;br /&gt;
|15%&lt;br /&gt;
|10-1000&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>PinkEv3</name></author>
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