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Mythic Bow Enchants

From PyreWiki
This is the approved revision of this page, as well as being the most recent.

Mythic Bows are one of the 3 types of Mythic, which are occasionally dropped on enemy kills. When Mythic Bows first drop, they are titled as Blank Mythic Bows. Blank Mythic Bows are kept on death and cannot be dropped.

While a Mythic Bow is Blank, it deals the same damage as a default bow.

Mythic Bows can be enchanted at the Mythic Anvil, which will bless the item with up to 3 random enchants, and grant the item a limited amount of lives. Mythic Bows can be enchanted up to tier 3, with a maximum of 3 enchants.

Enchants have 3 tiers, with each tier increasing the power of the enchant.

When a Mythic Bow is enchanted to tier 3, there is a low chance that the item will Corrupt. When a Mythic Bow Corrupts, all enchants are removed, and a special Corrupt Bow Enchant is applied. Corrupt Bows only have 1 enchant tier, 13 lives, and cannot be repaired or saved.

Mythic Bows, in addition to bow enchants, can have universal enchants, enchants which can be on all 3 types of Mythic. Universal enchants are found on the Universal Enchants wiki page.

Normal Bow Enchants

Homing Tracker

40|50|60

After shooting an Enemy, your next shot is homing but deals _% Damage | Cooldown: 15s
Ignition

4|3|2

Successfully landing  _ shots will empower your next shot with Fire (6s) inflicting both the Enemy and the User
Explosive Impact

1|1.5|2

Fully charged arrows create a medium sized explosion on impact that deals _🤍 True Damage | Cooldown: 45s
Grapple

45|30|15

Shooting an Enemy will pull the User 8 blocks towards them | Cooldown: _s
Mouse Trap

120|180|240

Shooting a Player will add _s to their combat timer

The target cannot be marked twice in the same instance

Ranged

Revocation

3|4|5

Shooting a Player will prevent them from firing any projectiles for _s | Cooldown: 120s
Flintlock

20|18|15

Arrows are automatically fully drawn | Cooldown: _s

Arrows are nullified while on cooldown

Vortex

4|5|6

Arrows shot to the ground pull all Enemies within _ blocks towards the arrow | Cooldown: 30s

Does not work within 20 blocks of middle

Masochist

1.5|2|2.5

The User heals _❤️ when shooting themselves | Cooldown: 15s
Chain Killer

40|60|90

Killing an Enemy grants +_% Damage on the next arrow shot
Endless Arrows

3|4|5

Receive _ arrows on arrow hit
Marksman

1.5|2|2.5

Deal +_% Damage for every block of distance between the User and Enemy (+75% Max)
Gold Generator

3|5|8

Gain +_ Gold on arrow hit | Cooldown: 2s
XP Generator

3|5|8

Gain +_ XP on arrow hit | Cooldown: 2s
Combo Wombo

20|30|40

Shooting an Enemy with a fully charged arrow empowers the User’s next melee hit for +_% Damage | 3s Cooldown
Jumper

20|30|40

Arrows shot while mid-air deal +_% Damage and 3 blocks of increased Knockback against Enemies
Close Quarters

30|25|20

Arrows deal +150% Damage but lose _% Damage for every block of distance between the User and Enemy | Cooldown: 3s
Recurved

15|20|25

Arrows deal +_% Damage to Enemies
Pernicious Pebble

1|3|5

Arrow hits on the User generate _ Gold Bars | Cooldown: 15s
Defensive Draw

20|25|40

Gain +_% Damage Reduction against Enemies while drawing your bow
First

1|1.5|2

The first shot against an Enemy deals  _🤍 True Damage
Hawkeye

5|8|10

Every consecutive arrow shot against an Enemy deals +_% Damage (+40% Max)
Yank

3|6|9

Shooting an Enemy pulls them towards the User by _ blocks | Cooldown: 60s

RARE! Bow Enchants

Nitrous

6|9|12

Arrow hits grant Speed II (6s). Consecutive arrow hits add Speed II (3s), up to _s.

Missing removes all Speed

Pyretechnics

10|15|20

Shots while sneaking launch a firework that explodes every 5 blocks, inflicting Fire (5s). | 120s Cooldown

On-impact, create a 3x3 of fire, lasting for _s and also inflicting Fire (5s)

Can not be shot within 20 blocks of spawn, and the arrow impact will not create the 3x3 fire

The explosions will happen immediately after the arrow is shot, so the first explosion will affect the player who shot it, lighting them on fire

Sonar Shot

60|80|100

Arrows shot while crouching will home in on the Enemy nearest to the User’s crosshair, regardless of distance. Homing arrows deal _% Damage | Cooldown: 10s
Instacharge

60|80|100

Arrows are automatically fully drawn and deal _% Damage | Cooldown: 1s
Smoke Bomb

3|4|5

Left clicking fires an egg that explodes on contact, inflicting Blindness (_s) | Cooldown: 45s
Gatling

30|40|50

Charging the bow shoots arrows out at an increasing rate. Arrows deal _% Damage
Minefield

0.5|1|1.5

All arrows shot by this item inflict _🤍 True Damage when picked up by a Player

Damage can only be applied once every 2s

Slurp

5|10|15

Shooting a Player removes all of their potion effects for _s and grants them to the User | Cooldown: 60s

CORRUPT! Bow Enchants

Replaced

1 Tier

Positive: Shooting a Player will copy their appearance for 60s | Cooldown: 500s

Negative: The User is highlighted to the affected Player

Plasma Laser

1 Tier

Positive: Uses ALL arrows in the User’s inventory for a shot, dealing +1% Damage for every arrow consumed (420% Max)

Negative: Upon firing, the User takes 2🤍 True Damage and gains Slowness I (5s)

Charge up takes 10 seconds to fully charge the bow

Mimic

1 Tier

Positive: Shooting a Player will copy their hotbar for 60s | Cooldown: 500s

Negative: After the 60s, the User’s hotbar is reverted and locked for 20s