Bounties
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When a player gets a killstreak, they have a chance to get a bounty, a gold value that will increase randomly upon killing enemies. When a player with a bounty dies, the killer receives all gold from the bounty.
When a player has a bounty, they can see it on the side bar. Additionally, other players can see the bounty surrounding the player.
When a player has any bounty, they are unable to return to spawn with /spawn. If the player has the Renown Upgrade Escape Artist, they are able to /spawn until a 20,000+ bounty.
Bountied Player Utility:
- Items:
Bounty Banker - Allows players to remove and claim their own bounty
- Enchants:
Coward - Prevents a bounty bump on cooldown
Dead Ringer - Fakes death, while removing the player’s bounty
Long Live the King - Reduces damage depending on bounty
Uno Reverse - Awards a % of the player’s bounty on death
- Renown Upgrades:
Bounty Bumper - When receiving a bounty bump, adds a 25% chance to also add a bounty bump to a nearby player
Bounty Bonus - The player receives 10% of their bounty upon death
Bounty Hunter Utility:
- Perks:
Field Agent - Allows the compass to track bountied players, and grants additional damage
- Enchants:
Just Business - Deals additional damage to bountied players
Long Die the King - Damage reduction against bountied players
Blind Assassin - Hits blind bountied players while buffing the user
The higher a player’s killstreak, the more likely they are to receive a bounty. Bounties only increase in multiples of 10, and the maximum bounty is 50,000 Gold
| Killstreak | Bounty % | Possible Gold Increase Amount |
| 0-10 | 1% | 10-100 |
| 10-24 | 2% | 10-150 |
| 25-49 | 4% | 10-200 |
| 50-74 | 5% | 10-250 |
| 75-99 | 8% | 10-400 |
| 100-149 | 10% | 10-500 |
| 150-199 | 12% | 10-600 |
| 200-300 | 14% | 10-800 |
| 300+ | 15% | 10-1000 |